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Once upon a time in America, Some people developed the Wild West.
Nowadays, Some people carve out a fortune in the E-sporting world.
Febuary 2nd, 2008 WeeMee

Starcraft broodwar It's been a decade since Starcraft and Brood-war were released. Starcraft 2 is supposed to come out next year,but Starcraft is still popular. Back to school after my military service, internet cafes were just introduced. It was just for drawing up some document. Not much later, Starcraft was released. We were playing Starcraft in Pc-bang instead of playing billiards. After its release, Starcraft rapidly grew in popularity in South Korea, establishing a successful pro-gaming scene.

Lee, Yun-yul Now Battle.net online service grew over 800%. It is especially popular in South Korea, where professional players and teams participate in matches, earn sponsorships, and compete in televised matches.

StarCraft games are broadcast over two cable channels dedicated to the professional gaming scene. Pro-gamers have gained television contracts, sponsorships, and tournament prizes. Lee Yun-Yeol, a Terran player known as [Red]NaDa, reported earnings in 2007 of about US $260,000.

ESports - Programer(Starcraft) Annual salary Top 10
ID Name Team Annual salary
NaDa Lee, Yoon-yoel Wemade FOX $266,071
July Park, Sung-jun SK Telecom T1 $191,571
iloveoov Choi, Yeon-sung SK Telecom T1 $180,928
XellOs Seo, Ji-hoon CJ Entus $159,642
Reach Park, Jung-suk KTF Magics $141,550
Kingdom Park, Yong-wook SK Telecom T1 $127,714
GoRush Park, Tae-min SK Telecom T1 $127,714
Nal_rA Kang, Min KTF Magicns $127,714
sAviOr Ma, Jae-yoon CJ Entus $106,428
Midas Jun, Sang-wook SK Telecom T1 $106,428

Most programers earn not more than $10,000. It is not enough for them.
But they don't need to apply money to living expenses.
Of course their using equipment and practice room are sponsored.
I think it not not bad.

The sequel, StarCraft II, was announced on May 19, 2007, in Seoul, South Korea.
But, StarCraft remains one of the most popular online games in the world.

Let's follow the evolution of events.

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